Ok time to post how i made my Feca.
First, it's a feca intelligence ( I prefer specify coz Chance and Strength feca exist too, and i heard about some Agility feca too... who is pretty deadly).
StatsFor stats points, go to 150 or 200 intel, then 100 vita. Then all in Intel until 300 or u can put in Vita if you want to be a meat shield but the 10hp bonus / level after 100 is enough i think.
trick : Raise your agi by scroll (until 50 minimum)... It's really helpful. Most of monster prefer dodge the feca to hit other players. With good agi u can block them and you'll assume your role of tanker.
SpellsFor spell points, It's more difficult coz feca have a lot of spell to raise...
My build before the lvl 100:
Earth Armor lvl 5 Glowing Armor lvl 5Water armor lvl 3 (I'll raise it to 5 soon)
Wind armor lvl 3 (I'm raising it actually coz i need more mp res to dodge my own immobilization glyph)
Feca Shield lvl 5 (The best spell of feca for me, and your team mates like when u cast it on them ^^ especioully sacrier
)
Rebound lvl 5 (This spell is not essential but very helpful, especiooully coz it rebounds ap loss
... I'll raise it to lvl 6 soon... a thing to know about this spell, the more higher lvl this spell is, the more often u rebound)
Immunity lvl 2 (In fact if i didn't raise rebound lvl 5, i think i'd raise immunity lvl 5... It was my choice... why lvl 2, for the range and this spell need no line of sight so i can cast hit on friend behind a monster... I'll raise it to lvl 6 after armors)
Teleport lvl 5 (Not essential but so usefull... )
Burning Glyph lvl 5 (essential... best attack spell for only 3 ap)
Immobilization Glyph lvl 5 (essential for me, lvl 4 can be enough... but fecas can live without this spell... its just another tactic)
Cloudy Attack lvl 5 (soon lvl 6... I prefer dmg of cloudy than natural's ones but natural is a really good attack since lvl 6 spell exists)
Staff Skill lvl 5 (I got lvl 6 at lvl 103)
Other spells you shouldn't ignore :
Truce lvl 1 (even at this lvl, that becomes really usefull for high level fights)
Release lvl 1 (this spell will save your ass... very usefull for any players who don't have a spell to push)
Blinding lvl 1 (hehe... 1 ap loss can save some ppl from a moo attack for example ^^)
Leek pie lvl 1 (to use all ur ap in round... coz i don't count how many time i had 2 ap left at the end of my turn)
Art of Staff + Backlash lvl 1 (very shitty spell, I agree, but against monster immune to fire u don't really have choice... so use Art of Staff to boost dmg of your backlash and blinding )
Cawwot lvl 1 (Im' thinking about raise it coz it's not really good at lvl 1, but more can be nice with feca)
Blinding Glyph ( useless at level 1 coz glyph is too huge, but at level 2 it's a nice glyph... i forgot it to raise another spell but it was very helpfull for me)
trick : Use the new spell shortcut...
I put all my armors, shield, immune, truce, teleport and rebound in this new bar. All other spells are in regular bar.